Exploring Unity Base Building Game Tutorial Episode 54 Saving Loading Rooms
Let's dive into the details surrounding Unity Base Building Game Tutorial Episode 54 Saving Loading Rooms.
- No new features in this video, so I'm pairing it with a non-Project Porcupine, often-requested
- In which we introduce
- These
- Non-1x1 objects really deserve a better placement UI! These
- We are finally moving the furniture data definitions to XML files! These
In-Depth Information on Unity Base Building Game Tutorial Episode 54 Saving Loading Rooms
In this In which we introduce In which we introduce Get a mouse-over tooltip system going for our tiles so that we can see what's going on without using debugging!
Fixing a couple issues + Making all the back-end door code work! (Door animations will come next.) These
That wraps up our extensive overview of Unity Base Building Game Tutorial Episode 54 Saving Loading Rooms.