Exploring Unity Base Building Game Tutorial Episode 50 Merging Rooms
Let's dive into the details surrounding Unity Base Building Game Tutorial Episode 50 Merging Rooms.
- Continued cautious implementation of LUA in this double-sized
- Lots of "just make it work" in this video -- we will be refactoring the code later as we make more decisions about how to general ...
- Fixing a couple issues + Making all the back-end door code work! (Door animations will come next.) These
- Having our worker haul inventory to furniture construction jobs! These
- We are finally moving the furniture data definitions to XML files! These
In-Depth Information on Unity Base Building Game Tutorial Episode 50 Merging Rooms
The tricky task of Finally adding a button to deconstruct furniture. These Replacing our old way of getting a reference to "World" with a singleton-ish reference. Also, making our furniture We are finally moving the furniture data definitions to XML files! These
Adding our first "workbench" -- and the implications of doing that. These
That wraps up our extensive overview of Unity Base Building Game Tutorial Episode 50 Merging Rooms.