Exploring My Progress About 3d Computer Graphics Programming 2
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- In this step, I learned how to fill a triangle, other means, "rasterization". We used flat-top and flat-bottom technique. I was always ...
- This video provides a high-level explanation of
- In this step, I learned how to implement back-face culling. In the video, the right cube has back-face culling enabled and the left ...
- Today we're going to discuss how
- This video is part #1 of a new series where I construct a
In-Depth Information on My Progress About 3d Computer Graphics Programming 2
In this step, I learned what the perspective projection is and implemented it to the previously created point cloud cube. You can ... The story of the people who made creating art with In this step, I learned how to read and parse .OBJ files. Then, I loaded a F22 Aircraft model from a file. Before I watch the Gustavo's ... In this step, I learned how to draw a line between to points. Then, I refactored
Phew, it's a long one but I feel necessary to get this series moving. This video describes how to implement cameras and clipping ...
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