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  • Starting to develop effect system: warnings that are going to be shown above the tiles before the enemy strikes there. Transcript: ...
  • The player can now walk between bases! We're also introducing the separate layer to handle game logics. Relevant Commit: ...
  • In this
  • Making of the player.
  • Gamedev Lesson

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Implementing the Intro on how to make Implementing the bases where player will be walking. Also, drawing the player sprite just to get the feel how it will work! Transcript: ... hello everyone! so lets start coding!

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